Scopus İndeksli Yayınlar Koleksiyonu
Permanent URI for this collectionhttps://hdl.handle.net/20.500.12416/8651
Browse
Search Results
Article Citation - WoS: 58Citation - Scopus: 64On Two Fractional Differential Inclusions(Springer international Publishing Ag, 2016) Hedayati, Vahid; Rezapour, Shahram; Al Qurashi, Maysaa' Mohamed; Baleanu, DumitruWe investigate in this manuscript the existence of solution for two fractional differential inclusions. At first we discuss the existence of solution of a class of fractional hybrid differential inclusions. To illustrate our results we present an illustrative example. We study the existence and dimension of the solution set for some fractional differential inclusions.Article Citation - WoS: 10Citation - Scopus: 15A Novel Computational Approach To Approximate Fuzzy Interpolation Polynomials(Springer international Publishing Ag, 2016) Jafari, Raheleh; Al Qurashi, Maysaa Mohamed; Baleanu, Dumitru; Jafarian, Ahmad; Mohamed Al Qurashi, MaysaaThis paper build a structure of fuzzy neural network, which is well sufficient to gain a fuzzy interpolation polynomial of the form y(p) = a(n)x(p)(n) +... + a(1)x(p) + a(0) where a(j) is crisp number (for j = 0,..., n), which interpolates the fuzzy data (x(j), y(j)) (for j = 0,..., n). Thus, a gradient descent algorithm is constructed to train the neural network in such a way that the unknown coefficients of fuzzy polynomial are estimated by the neural network. The numeral experimentations portray that the present interpolation methodology is reliable and efficient.Article Citation - WoS: 9Citation - Scopus: 16A Serious Game for Improving the Decision Making Skills and Knowledge Levels of Turkish Football Referees According To the Laws of the Game(Springer international Publishing Ag, 2016) Gulec, Ulas; Yilmaz, MuratDigital game-based learning environments provide emerging opportunities to overcome learning barriers by combining newly developed technologies and traditional game design. This study proposes a quantitative research approach supported by expert validation interviews to designing a game-based learning framework. The goal is to improve the learning experience and decision-making skills of soccer referees in Turkey. A serious game was developed and tested on a group of referees (N = 54). The assessment results of these referees were compared with two sample t-test and the Wilcoxon signed-ranked test for both the experimental group and the control group. The findings of the current study confirmed that a game-based learning environment has greater merit over the paper-based alternatives.
