Psikoloji Bölümü Yayın Koleksiyonu
Permanent URI for this collectionhttps://hdl.handle.net/20.500.12416/417
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Article Citation - WoS: 10The Relationship of Loot Box Engagement To Gender, Severity of Disordered Gaming, Using Mmorpgs, and Motives for Online Gaming(Yerkure Tanitim & Yayincilik Hizmetleri A S, 2021) Evren, Cuneyt; Evren, Bilge; Dalbudak, Ercan; Topcu, Merve; Kutlu, NilayObjective: The main aim of the current study was to evaluate the relationship of loot box engagement to gender, disordered gaming, using massively multiplayer online role-playing games (MMORPGs), and motives for online gaming among young adults. Methods: The cross-sectional online study was conducted with 752 volun-teer participants in Turkey. The participants were assessed with the nine-item Internet Gaming Disorder Scale - Short Form (IGDS9-SF) and the Motives for Online Gaming Questionnaire (MOGQ). Results: The age of participants who engage with loot boxes (n=171, 22.7%) was lower than the group who do not engage with loot boxes (n=581, 77.3%). Also, of the male using microtransaction, buying games, time spent on the gaming, gaming more than usual on weekends, being an e-sport gamer and/or following e-sport, having problems related with gaming, using MMORPGs, the severity of IGD symptoms, and all six types of motives for online gaming were higher in the group who engage with loot boxes. Age at first gaming did not differ between the groups. In the logistic regression model, loot box engagement was related to the severity of disordered gaming, using MMORPGs and severities of skill development and competition motives for online gaming. Conclusion: These findings suggest that those who engage with loot boxes may be using MMORPGs more with the motives of skill development and competition and they may have higher severity of IGD symptoms. Thus, this group of gamers who engage with loot boxes should be considered as a risk group and interventions should particularly include these individuals.Article Citation - WoS: 1Development and Psychometric Validation of the Turkish Gambling Disorder Screening Test: a Measure That Evaluates Gambling Disorder Regarding the American Psychiatric Association Framework(Yerkure Tanitim & Yayincilik Hizmetleri A S, 2020) Evren, Cuneyt; Evren, Bilge; Dalbudak, Ercan; Topcu, Merve; Kutlu, Nilay; Topcu-bulut, MerveObjective: First study aims to develop the Gambling Disorder Screening Test (GDST), a standardized measure that assesses symptoms and prevalence of gambling disorder (GD) regarding the American Psychiatric Association (APA) diagnostic framework. The aim of the second study is to validate the GDST psychometrically. Methods: In the first study participants were assessed with GDST. Sample comprised of 400 Turkish university students and video game players (54.0% male, mean age 24.30 years, SD=6.83) that was enrolled online. In the second study the sample (n=326; 60.1% male, mean age 23.54 years, SD=4.44) was similar with the first study. Participants were assessed with GDST, the South Oaks Gambling Screen (SOGS) and the Gambling Motives Questionnaire (GMQ). Results: In the first study, according to the exploratory factor analysis a single component accounted for 64.02% of total variance. The scale was internally consistent with a Cronbach's alpha of 0.93, thus considered as reliable. In the second study, confirmatory factor analysis showed that GDST's factor structure (i.e., the unidimensional structure) was satisfactory. Positive correlations between GDST and the number of self-reported gambling type, SOGS and GMQ scores demonstrated adequate convergent and criterion-related validity. Also the GDST had a Cronbach's alpha of 0.92 in this sample. Conclusion: These findings from Study 1 and Study 2 suggest that the Turkish GDST is a valid and reliable measure to assess the severity of GD related issues according to APA's framework among young adults and for the purposes of early detection of GD in clinical settings and research.Article Citation - WoS: 8Metacognitive Beliefs and Coping Strategies of Suicide Attempters(Yerkure Tanitim & Yayincilik Hizmetleri A S, 2019) Yazihan, Naksidil Torun; Cinar, Orhan; Canbaz, Hayri; Ak, MehmetObjective: Metacognition is an essential process regarding decision-making and coping with stressful life events. In this present study, we aimed to examine the metacognitive beliefs and coping strategies of suicide attempters with subthreshold depressive symptoms. Methods: Thirty suicide attempters (mean age of 25.50 +/- 7.66 years) with subthreshold depressive symptoms and 30 healthy participants (mean age of 28.27 +/- 7.13 years) were compared with regard to Metacognition Questionnaire-30 (MCQ-30) and COPE Questionnaire. Results: The MANOVA results revealed significant differences between the groups for the subscales of MCQ-30 namely, "negative beliefs about thoughts", "need to control thoughts" and "lack of cognitive confidence". The results also indicated significant difference regarding "positive reinterpretation", "seeking social support for instrumental reasons", "active coping, planning, and problem-focused coping", "behavioral disengagement", "alcohol-drug disengagement" and "dysfunctional coping" subscales of COPE Questionnaire. In addition, moderate correlations were found between the MCQ-30 and the COPE subscales based on the Pearson's correlation coefficients. Conclusions: This study revealed the effect of particular metacognitive beliefs and type of coping style on suicidal behavior. This study is important for identifying risk factors and explaining how metacognitive beliefs and coping strategies are related to suicidal behavior. Maladaptive metacognitions may lead to overestimation of perceived stress and underestimation of cognitive resources and coping skills which may prevent individulas to produce adaptive coping strategies against stressful life events.
