Bilgisayar Mühendisliği Bölümü Yayın Koleksiyonu

Permanent URI for this collectionhttps://hdl.handle.net/20.500.12416/253

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Now showing 1 - 4 of 4
  • Editorial
    Citation - WoS: 3
    Citation - Scopus: 4
    Improving Social Aspects of the Software Development Process: Games, Gamification and Related Approaches
    (Graz Univ Technolgoy, inst information Systems Computer Media-iicm, 2016) Yilmaz, Murat; Yılmaz, Murat; O'Connor, Rory V.; Mora, Manuel; O’Connor, Rory V.; Yazılım Mühendisliği
  • Editorial
    Citation - Scopus: 2
    Software Process Improvement and Capability Determination Conference 2016
    (Elsevier Science Bv, 2017) Yilmaz, Murat; Clarke, Paul
  • Editorial
    Citation - WoS: 2
    Citation - Scopus: 2
    Guest Editorial: Gamification and Persuasive Games for Software Engineering
    (inst Engineering Technology-iet, 2019) O'Connor, Rory V.; Colomo-Palacios, Ricardo; Clarke, Paul; Yilmaz, Murat
  • Editorial
    Symmetry in Applied Continuous Mechanics
    (Mdpi, 2019) Baleanu, Dumitru; Vlase, Sorin; Marin, Marin
    Engineering practice requires the use of structures containing identical components or parts, which are useful from several points of view: less information is needed to describe the system, design is made quicker and easier, components are made faster than a complex assembly, and finally the time to achieve the structure and the cost of manufacturing decreases. Additionally, the subsequent maintenance of the system becomes easier and cheaper. This Special Issue is dedicated to this kind of mechanical structure, describing the properties and methods of analysis of these structures. Discrete or continuous structures in static and dynamic cases are considered. Theoretical models, mathematical methods, and numerical analysis of the systems, such as the finite element method and experimental methods, are expected to be used in the research. Such applications can be used in most engineering fields including machine building, automotive, aerospace, and civil engineering.