Bilgisayar Mühendisliği Bölümü Yayın Koleksiyonu
Permanent URI for this collectionhttps://hdl.handle.net/20.500.12416/253
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Article Citation - WoS: 3Citation - Scopus: 6Understanding Personality Differences in Software Organisations Using Keirsey Temperament Sorter(inst Engineering Technology-iet, 2015) O'Connor, Rory V.; Yilmaz, MuratIn recent years, there has been an increasing interest in exploring personality differences to improve work experience in software organisations. This study presents a personality assessment process conducted on 382 software practitioners using the Keirsey temperament sorter II. The primary goal of this assessment is to explore the personality temperaments of software practitioners working in different types of software development organisations. In addition, a novel visualisation approach is proposed for arranging temperaments using a periodic table-like structure. The results suggest that the authors approach provides an effective means to investigate an organisation's personality profile while assessing personality types.Editorial Citation - WoS: 2Citation - Scopus: 2Guest Editorial: Gamification and Persuasive Games for Software Engineering(inst Engineering Technology-iet, 2019) O'Connor, Rory V.; Colomo-Palacios, Ricardo; Clarke, Paul; Yilmaz, MuratConference Object Citation - WoS: 24Citation - Scopus: 29Interactive Three-Dimensional Virtual Environment To Reduce the Public Speaking Anxiety Levels of Novice Software Engineers(inst Engineering Technology-iet, 2019) Yilmaz, M.; Gulec, U.; Yilmaz, A. E.; Isler, V.; O'Connor, R. V.; Clarke, P.; Nazligul, M. Denizci; Denizci Nazligul, M.Software engineering is a set of activities that rely not only on the technical tasks but also require abilities focused on social duties such as daily meetings and product introduction presentations. However, engineers may experience elevated levels of anxiety when required to present their work in an unfamiliar environment. More specifically, they may suffer from public speaking anxiety even though they are supposed to be effective in those social tasks as well as in their engineering activities. Fortunately, previous studies suggest that the virtual exposure intervention is an effective strategy to reduce public speaking anxiety. In this study, an interactive three-dimensional virtual environment similar to real classrooms and auditoriums was developed to examine whether this might decrease the anxiety levels of novice software engineers. To compare the traditional and virtual exposure intervention, the sample set was divided equally into two groups including one experimental group and one control group. For 4 weeks, the virtual exposure intervention was conducted in the experimental group, whereas the cognitive behaviour therapy-based psychoeducation was used in the control group. The findings from authors' study illustrate that the virtual exposure intervention may represent an alternative solution to the traditional interventions for software engineers seeking to overcome public presentation anxiety.
