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Towards a Serious Game to Teach ISO/IEC 12207 Software Lifecycle Process: An interactive learning approach

dc.contributor.author Aydan, Ufuk
dc.contributor.author Yılmaz, Murat
dc.contributor.author O’Connor, Rory V.
dc.date.accessioned 2024-01-18T11:59:58Z
dc.date.available 2024-01-18T11:59:58Z
dc.date.issued 2015
dc.description.abstract ISO/IEC 12207 training is a key element to provide an ability to software development organizations for selecting a set of required processes, measuring the performance of these processes, and continuously improving them. Traditionally, such training is either performed by an expert individual to the software quality management personnel most likely in form of a seminar in a classroom environment. This may also be given by a suitability qualified professional, such as a registered auditor. However, software requirements are usually subject to change, and therefore such training is not enough to teach the substantial details of the entire standard. This has led to increased reports of complications, which demotivates organization to use this standard. To improve the quality of training, a 3D serious game was proposed for the software practitioners. The preliminary idea here is that the game employs 3D office landscape to provide a realistic virtual environment ensuring that the training will be based on real word like situations. Before building a prototype for our serious game, we consulted five industrial experts whose works are related with ISO standards. To give these practitioners an opportunity to explore the conceptual design and raise some potential problems, the semi-structured interview method was used. Based on the suggestions of experts, dynamics and mechanics of the proposed game were updated. Taken together, initial results suggest that a serious game for teaching ISO/IEC 12207 should be useful for individuals who are interested to learn more about the standard. en_US
dc.identifier.citation Aydan, Ufuk; Yılmaz, Murat; O’Connor, Rory V. "Towards a Serious Game to Teach ISO/IEC 12207 Software Lifecycle Process: An interactive learning approach", 15th International Conference, SPICE 2015, Gothenburg, Sweden, Vol. 526. en_US
dc.identifier.doi 10.1007/978-3-319-19860-6_17
dc.identifier.uri https://hdl.handle.net/20.500.12416/6932
dc.language.iso en en_US
dc.relation.ispartof 15th International Conference, SPICE 2015 en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.title Towards a Serious Game to Teach ISO/IEC 12207 Software Lifecycle Process: An interactive learning approach tr_TR
dc.title Towards a Serious Game To Teach Iso/Iec 12207 Software Lifecycle Process: an Interactive Learning Approach en_US
dc.type Conference Object en_US
dspace.entity.type Publication
gdc.bip.impulseclass C4
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gdc.bip.popularityclass C5
gdc.coar.access metadata only access
gdc.coar.type text::conference output
gdc.collaboration.industrial false
gdc.description.department Çankaya Üniversitesi, Mühendislik Fakültesi, Bilgisayar Mühendisliği Bölümü en_US
gdc.identifier.openalex W2141982220
gdc.oaire.diamondjournal false
gdc.oaire.impulse 8.0
gdc.oaire.influence 3.3529206E-9
gdc.oaire.isgreen true
gdc.oaire.keywords Software engineering
gdc.oaire.popularity 1.0595438E-9
gdc.oaire.publicfunded true
gdc.oaire.sciencefields 0202 electrical engineering, electronic engineering, information engineering
gdc.oaire.sciencefields 02 engineering and technology
gdc.oaire.sciencefields 0101 mathematics
gdc.oaire.sciencefields 01 natural sciences
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gdc.opencitations.count 11
gdc.plumx.crossrefcites 11
gdc.plumx.mendeley 53
gdc.plumx.scopuscites 9
gdc.virtual.author Yılmaz, Murat
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