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Serious Game-Based Learning Framework To Improve Programming Skills and Knowledge Levels of Individuals - Cengo

dc.contributor.author Giileg, U.
dc.contributor.author Yılmaz, Murat
dc.contributor.author Yilmaz, M.
dc.contributor.author Gozcü, M.A.
dc.contributor.other Yazılım Mühendisliği
dc.date.accessioned 2025-09-23T12:48:36Z
dc.date.available 2025-09-23T12:48:36Z
dc.date.issued 2017
dc.description Alanya Municipality; Havelsan; Idea Teknoloji Cozumleri; Turkcell en_US
dc.description.abstract Games offer alternative ways for individuals to learn and repeat information in a fun way so that individuals can learn new information about a subject. In this study, a game-based learning framework was designed to teach the syntax and logic of computer programming to students who do not know any programming languages. The aim of this system is to increase the level of knowledge of students about the C programming language by encouraging them to draw more interest from the traditional methods and to work on them more. The study was developed with mixed research methodology, which is a combination of both quantitative and qualitative research methodologies. The qualitative research part of the study was completed in the game design phase by obtaining the opinions of experts who have at least 10 years of experience in the C programming language through interviews. In order to complete the quantitative part of the study, participants were asked to questions about the topics of "Fundamentals of Computer Engineering" in Cankaya University Computer Engineering Department first class curriculum and the results obtained were compared with those obtained by traditional methods. According to these results, this game can be used to train students about C programming language in a fun way. en_US
dc.identifier.citation Giileg, Ulaş; Yılmaz, Murat; Gozcü, Mert Ali (2017). "Serious game-based learning framework to improve programming skills and knowledge levels of individuals - CENGO", CEUR Workshop Proceedings, Vol. 1980,pp. 171-183. en_US
dc.identifier.issn 1613-0073
dc.identifier.scopus 2-s2.0-85035103852
dc.identifier.uri https://hdl.handle.net/20.500.12416/15299
dc.language.iso tr en_US
dc.publisher CEUR-WS en_US
dc.relation.ispartof CEUR Workshop Proceedings -- 11th Turkish National Software Engineering Symposium, UYMS 2017 -- 18 October 2017 through 20 October 2017 -- Alanya -- 131664 en_US
dc.rights info:eu-repo/semantics/closedAccess en_US
dc.subject Computer Programming en_US
dc.subject Digital Game-Based Learning en_US
dc.subject Serious Games en_US
dc.title Serious Game-Based Learning Framework To Improve Programming Skills and Knowledge Levels of Individuals - Cengo en_US
dc.title Serious game-based learning framework to improve programming skills and knowledge levels of individuals - CENGO tr_TR
dc.type Conference Object en_US
dspace.entity.type Publication
gdc.author.scopusid 57197824559
gdc.author.scopusid 55738449500
gdc.author.scopusid 57192060583
gdc.description.department Çankaya University en_US
gdc.description.departmenttemp Giileg U., Cankaya Universitesi, Bilgisayar Miihendisligi Boliimii, Ankara, Turkey, Orta Dogu Teknik Universitesi, Bilgisayar Miihendisligi Boliimii, Ankara, Turkey; Yilmaz M., Cankaya Universitesi, Bilgisayar Miihendisligi Boliimii, Ankara, Turkey; Gozcü M.A., Cankaya Universitesi, Bilgisayar Miihendisligi Boliimii, Ankara, Turkey, IDEASIS Bilişim Teknolojileri Danişnianhk ve Miihendislik, Ankara, Turkey en_US
gdc.description.endpage 183 en_US
gdc.description.publicationcategory Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı en_US
gdc.description.scopusquality Q4
gdc.description.startpage 171 en_US
gdc.description.volume 1980 en_US
gdc.scopus.citedcount 1
gdc.virtual.author Yılmaz, Murat
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